Class WorldMapSymbolsV1.WorldMapTextureSymbolV1
java.lang.Object
zombie.util.PooledObject
zombie.worldMap.symbols.WorldMapSymbolsV1.WorldMapBaseSymbolV1
zombie.worldMap.symbols.WorldMapSymbolsV1.WorldMapTextureSymbolV1
- All Implemented Interfaces:
IPooledObject
- Enclosing class:
WorldMapSymbolsV1
public static class WorldMapSymbolsV1.WorldMapTextureSymbolV1
extends WorldMapSymbolsV1.WorldMapBaseSymbolV1
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Constructor Summary
Constructors -
Method Summary
Methods inherited from class WorldMapSymbolsV1.WorldMapBaseSymbolV1
getAlpha, getBlue, getDisplayHeight, getDisplayWidth, getDisplayX, getDisplayY, getGreen, getRed, getWorldX, getWorldY, isText, isVisible, setAnchor, setCollide, setPosition, setRGBA, setScale, setVisibleMethods inherited from class PooledObject
getPoolReference, isFree, release, setFree, setPoolMethods inherited from class Object
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitMethods inherited from interface IPooledObject
onReleased
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Constructor Details
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WorldMapTextureSymbolV1
public WorldMapTextureSymbolV1()
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Method Details
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getSymbolID
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isTexture
public boolean isTexture()- Overrides:
isTexturein classWorldMapSymbolsV1.WorldMapBaseSymbolV1
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