Class WorldMapSymbolsV1.WorldMapBaseSymbolV1

java.lang.Object
zombie.util.PooledObject
zombie.worldMap.symbols.WorldMapSymbolsV1.WorldMapBaseSymbolV1
All Implemented Interfaces:
IPooledObject
Direct Known Subclasses:
WorldMapSymbolsV1.WorldMapTextSymbolV1, WorldMapSymbolsV1.WorldMapTextureSymbolV1
Enclosing class:
WorldMapSymbolsV1

protected static class WorldMapSymbolsV1.WorldMapBaseSymbolV1 extends PooledObject
  • Method Details

    • getWorldX

      public float getWorldX()
    • getWorldY

      public float getWorldY()
    • getDisplayX

      public float getDisplayX()
    • getDisplayY

      public float getDisplayY()
    • getDisplayWidth

      public float getDisplayWidth()
    • getDisplayHeight

      public float getDisplayHeight()
    • setAnchor

      public void setAnchor(float x, float y)
    • setPosition

      public void setPosition(float x, float y)
    • setCollide

      public void setCollide(boolean collide)
    • setVisible

      public void setVisible(boolean visible)
    • isVisible

      public boolean isVisible()
    • setRGBA

      public void setRGBA(float r, float g, float b, float a)
    • getRed

      public float getRed()
    • getGreen

      public float getGreen()
    • getBlue

      public float getBlue()
    • getAlpha

      public float getAlpha()
    • setScale

      public void setScale(float scale)
    • isText

      public boolean isText()
    • isTexture

      public boolean isTexture()