Class GrappledThrownIntoContainerState
java.lang.Object
zombie.ai.State
zombie.ai.states.GrappledThrownIntoContainerState
- All Implemented Interfaces:
IStateFlagsSource, IAnimEventListener, IAnimEventWrappedBroadcaster
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Nested Class Summary
Nested classes/interfaces inherited from class State
State.Param<T>, State.Stage -
Field Summary
FieldsModifier and TypeFieldDescriptionstatic final State.Param<Boolean> static final State.Param<Float> static final State.Param<Float> static final State.Param<Integer> static final State.Param<Integer> static final State.Param<IsoPlayer> static final State.Param<State> static final State.Param<Integer> static final State.Param<Integer> static final State.Param<ItemContainer> -
Method Summary
Modifier and TypeMethodDescriptionvoidenter(IsoGameCharacter owner) voidexecute(IsoGameCharacter owner) voidexit(IsoGameCharacter owner) instance()booleanisIgnoreCollide(IsoGameCharacter owner, int fromX, int fromY, int fromZ, int toX, int toY, int toZ) voidsetParams(IsoGameCharacter owner, ItemContainer targetContainer) Methods inherited from class State
animEvent, awayCheckDistance, getAnimEventBroadcaster, getDeltaModifiers, getMinimumSimulationLevel, getName, getParams, isProcessedOnEnter, isProcessedOnExit, isSyncInIdle, isSyncOnEnter, isSyncOnExit, isSyncOnSquare, loadFrom, processOnEnter, processOnExit, setParamsMethods inherited from class Object
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitMethods inherited from interface IAnimEventWrappedBroadcaster
addAnimEventListener, addAnimEventListener, addAnimEventListener, addAnimEventListener, addAnimEventListener, addAnimEventListener, addAnimEventListener, addAnimEventListener, addAnimEventListener, addAnimEventListenerMethods inherited from interface IStateFlagsSource
canBeHitByVehicle, canRagdoll, canSlowDownVehicleWhenHit, causesDamageToVehicleWhenHit, isAttacking, isDoingActionThatCanBeCancelled, isMoving
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Field Details
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START_X
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START_Y
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END_X
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END_Y
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DIR_X
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DIR_Y
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PREV_STATE
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COLLIDABLE
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TARGET_CONTAINER
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GRAPPLED_BY
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Method Details
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instance
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enter
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execute
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exit
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isIgnoreCollide
public boolean isIgnoreCollide(IsoGameCharacter owner, int fromX, int fromY, int fromZ, int toX, int toY, int toZ) - Overrides:
isIgnoreCollidein classState
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setParams
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