Class BaseSoundManager
java.lang.Object
zombie.BaseSoundManager
- Direct Known Subclasses:
DummySoundManager, SoundManager
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Field Summary
Fields -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionabstract fmod.fmod.AudioBlendThenStart(fmod.fmod.Audio var1, float var2, String var3) abstract voidBlendVolume(fmod.fmod.Audio var1, float var2) abstract voidBlendVolume(fmod.fmod.Audio var1, float var2, float var3) abstract voidCacheSound(String var1) abstract voidabstract voidabstract voidabstract voidabstract voidFadeOutMusic(String var1, int var2) abstract ArrayList<fmod.fmod.Audio> abstract floatabstract Stringabstract Stringabstract floatabstract floatabstract floatabstract floatabstract booleanisListenerInRange(float var1, float var2, float var3) abstract booleanabstract booleanabstract booleanisPlayingUISound(long var1) abstract booleanisPlayingUISound(String var1) abstract booleanabstract voidabstract voidpauseSoundAndMusic(boolean var1) abstract voidplayAmbient(String var1) abstract voidPlayAsMusic(String var1, fmod.fmod.Audio var2, boolean var3, float var4) abstract voidPlayAsMusic(String var1, fmod.fmod.Audio var2, float var3, boolean var4) abstract voidplayDamageSound(IsoGridSquare var1, MaterialType var2) abstract voidplayDestructionSound(IsoGridSquare var1, MaterialType var2) abstract voidplayImpactSound(IsoGridSquare var1, AmmoType var2) abstract voidplayImpactSound(IsoGridSquare var1, AmmoType var2, MaterialType var3) abstract fmod.fmod.AudioPlayJukeboxSound(String var1, boolean var2, float var3) abstract voidabstract fmod.fmod.Audioabstract voidplayMusicNonTriggered(String var1, float var2) abstract voidplayNightAmbient(String var1) abstract fmod.fmod.Audioabstract fmod.fmod.Audioabstract fmod.fmod.AudioPlaySoundEvenSilent(String var1, boolean var2, float var3) abstract fmod.fmod.AudioPlaySoundWav(String var1, boolean var2, float var3) abstract fmod.fmod.AudioPlaySoundWav(String var1, boolean var2, float var3, float var4) abstract fmod.fmod.AudioPlaySoundWav(String var1, int var2, boolean var3, float var4) abstract longplayUISound(String var1) abstract fmod.fmod.AudioPlayWorldSound(String var1, boolean var2, IsoGridSquare var3, float var4, float var5, float var6, boolean var7) abstract fmod.fmod.AudioPlayWorldSound(String var1, IsoGridSquare var2, float var3, float var4, float var5, boolean var6) abstract fmod.fmod.AudioPlayWorldSound(String var1, IsoGridSquare var2, float var3, float var4, float var5, int var6, boolean var7) abstract fmod.fmod.AudioPlayWorldSoundImpl(String var1, boolean var2, int var3, int var4, int var5, float var6, float var7, float var8, boolean var9) abstract fmod.fmod.AudioPlayWorldSoundWav(String var1, boolean var2, IsoGridSquare var3, float var4, float var5, float var6, boolean var7) abstract fmod.fmod.AudioPlayWorldSoundWav(String var1, IsoGridSquare var2, float var3, float var4, float var5, boolean var6) abstract voidPlayWorldSoundWav(String var1, IsoGridSquare var2, float var3, float var4, float var5, int var6, boolean var7) abstract fmod.fmod.AudioPlayWorldSoundWavImpl(String var1, boolean var2, IsoGridSquare var3, float var4, float var5, float var6, boolean var7) abstract fmod.fmod.AudioPrepareMusic(String var1) abstract voidPurge()abstract voidabstract voidabstract voidsetAmbientVolume(float var1) abstract voidsetMusicState(String var1) abstract voidsetMusicVolume(float var1) abstract voidsetMusicWakeState(IsoPlayer var1, String var2) abstract voidsetSoundVolume(float var1) abstract voidsetVehicleEngineVolume(float var1) abstract fmod.fmod.Audioabstract voidstop()abstract voidabstract voidabstract voidStopSound(fmod.fmod.Audio var1) abstract voidstopUISound(long var1) abstract voidabstract voidUpdate()abstract voidupdate1()abstract voidupdate2()abstract voidupdate3()abstract voidupdate3D()abstract voidupdate4()
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Field Details
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allowMusic
public boolean allowMusic
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Constructor Details
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BaseSoundManager
public BaseSoundManager()
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Method Details
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isRemastered
public abstract boolean isRemastered() -
update1
public abstract void update1() -
update3
public abstract void update3() -
update2
public abstract void update2() -
update4
public abstract void update4() -
CacheSound
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StopSound
public abstract void StopSound(fmod.fmod.Audio var1) -
StopMusic
public abstract void StopMusic() -
Purge
public abstract void Purge() -
stop
public abstract void stop() -
Update
public abstract void Update() -
Start
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PrepareMusic
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PlayWorldSoundWav
public abstract void PlayWorldSoundWav(String var1, IsoGridSquare var2, float var3, float var4, float var5, int var6, boolean var7) -
PlayWorldSoundWav
public abstract fmod.fmod.Audio PlayWorldSoundWav(String var1, boolean var2, IsoGridSquare var3, float var4, float var5, float var6, boolean var7) -
PlayWorldSoundWav
public abstract fmod.fmod.Audio PlayWorldSoundWav(String var1, IsoGridSquare var2, float var3, float var4, float var5, boolean var6) -
PlayWorldSound
public abstract fmod.fmod.Audio PlayWorldSound(String var1, IsoGridSquare var2, float var3, float var4, float var5, int var6, boolean var7) -
PlayWorldSound
public abstract fmod.fmod.Audio PlayWorldSound(String var1, boolean var2, IsoGridSquare var3, float var4, float var5, float var6, boolean var7) -
PlayWorldSoundImpl
public abstract fmod.fmod.Audio PlayWorldSoundImpl(String var1, boolean var2, int var3, int var4, int var5, float var6, float var7, float var8, boolean var9) -
PlayWorldSound
public abstract fmod.fmod.Audio PlayWorldSound(String var1, IsoGridSquare var2, float var3, float var4, float var5, boolean var6) -
update3D
public abstract void update3D() -
PlaySoundWav
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PlaySoundWav
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PlaySoundWav
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PlayWorldSoundWavImpl
public abstract fmod.fmod.Audio PlayWorldSoundWavImpl(String var1, boolean var2, IsoGridSquare var3, float var4, float var5, float var6, boolean var7) -
PlayJukeboxSound
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PlaySoundEvenSilent
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PlaySound
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PlaySound
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PlayMusic
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PlayAsMusic
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setMusicState
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setMusicWakeState
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DoMusic
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getMusicPosition
public abstract float getMusicPosition() -
CheckDoMusic
public abstract void CheckDoMusic() -
stopMusic
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playMusicNonTriggered
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playAmbient
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playMusic
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isPlayingMusic
public abstract boolean isPlayingMusic() -
IsMusicPlaying
public abstract boolean IsMusicPlaying() -
getCurrentMusicName
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getCurrentMusicLibrary
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PlayAsMusic
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playUISound
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isPlayingUISound
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isPlayingUISound
public abstract boolean isPlayingUISound(long var1) -
stopUISound
public abstract void stopUISound(long var1) -
FadeOutMusic
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BlendThenStart
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BlendVolume
public abstract void BlendVolume(fmod.fmod.Audio var1, float var2, float var3) -
BlendVolume
public abstract void BlendVolume(fmod.fmod.Audio var1, float var2) -
setSoundVolume
public abstract void setSoundVolume(float var1) -
getSoundVolume
public abstract float getSoundVolume() -
setAmbientVolume
public abstract void setAmbientVolume(float var1) -
getAmbientVolume
public abstract float getAmbientVolume() -
setMusicVolume
public abstract void setMusicVolume(float var1) -
getMusicVolume
public abstract float getMusicVolume() -
setVehicleEngineVolume
public abstract void setVehicleEngineVolume(float var1) -
getVehicleEngineVolume
public abstract float getVehicleEngineVolume() -
playNightAmbient
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getAmbientPieces
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pauseSoundAndMusic
public abstract void pauseSoundAndMusic() -
pauseSoundAndMusic
public abstract void pauseSoundAndMusic(boolean var1) -
resumeSoundAndMusic
public abstract void resumeSoundAndMusic() -
debugScriptSounds
public abstract void debugScriptSounds() -
registerEmitter
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unregisterEmitter
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isListenerInRange
public abstract boolean isListenerInRange(float var1, float var2, float var3) -
playImpactSound
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playImpactSound
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playDamageSound
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playDestructionSound
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dumpEventInstancesToTextFile
public abstract void dumpEventInstancesToTextFile()
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