Hierarchy For Package zombie.network.packets.hit
Class Hierarchy
- java.lang.Object
- zombie.network.packets.hit.AnimalHit (implements zombie.network.packets.hit.HitCharacter)
- zombie.network.packets.hit.AnimalHitAnimalPacket
- zombie.network.packets.hit.AnimalHitPlayerPacket
- zombie.network.packets.hit.AnimalHitThumpablePacket
- zombie.network.packets.hit.AttackCollisionCheckPacket (implements zombie.network.packets.INetworkPacket)
- zombie.network.packets.hit.AttackCollisionCheckPacket.Flags
- zombie.network.packets.hit.PlayerHit (implements zombie.network.packets.hit.HitCharacter)
- zombie.network.packets.hit.PlayerHitAnimalPacket (implements zombie.network.anticheats.AntiCheatHitDamage.IAntiCheat, zombie.network.anticheats.AntiCheatHitLongDistance.IAntiCheat, zombie.network.anticheats.AntiCheatHitWeapon.IAntiCheat)
- zombie.network.packets.hit.PlayerHitObjectPacket (implements zombie.network.anticheats.AntiCheatHitLongDistance.IAntiCheat, zombie.network.anticheats.AntiCheatHitWeapon.IAntiCheat)
- zombie.network.packets.hit.PlayerHitPlayerPacket (implements zombie.network.anticheats.AntiCheatHitDamage.IAntiCheat, zombie.network.anticheats.AntiCheatHitLongDistance.IAntiCheat, zombie.network.anticheats.AntiCheatHitWeapon.IAntiCheat, zombie.network.anticheats.AntiCheatSafety.IAntiCheat)
- zombie.network.packets.hit.PlayerHitSquarePacket (implements zombie.network.anticheats.AntiCheatHitLongDistance.IAntiCheat)
- zombie.network.packets.hit.PlayerHitVehiclePacket (implements zombie.network.anticheats.AntiCheatHitLongDistance.IAntiCheat)
- zombie.network.packets.hit.PlayerHitZombiePacket (implements zombie.network.anticheats.AntiCheatHitDamage.IAntiCheat, zombie.network.anticheats.AntiCheatHitLongDistance.IAntiCheat, zombie.network.anticheats.AntiCheatHitWeapon.IAntiCheat)
- zombie.network.packets.hit.VehicleHit (implements zombie.network.packets.hit.HitCharacter)
- zombie.network.packets.hit.VehicleHitAnimalPacket (implements zombie.network.anticheats.AntiCheatHitDamage.IAntiCheat, zombie.network.anticheats.AntiCheatHitShortDistance.IAntiCheat, zombie.network.anticheats.AntiCheatHitVehicle.IAntiCheat, zombie.network.anticheats.AntiCheatSpeed.IAntiCheat)
- zombie.network.packets.hit.VehicleHitPlayerPacket (implements zombie.network.anticheats.AntiCheatHitDamage.IAntiCheat, zombie.network.anticheats.AntiCheatHitShortDistance.IAntiCheat, zombie.network.anticheats.AntiCheatHitVehicle.IAntiCheat, zombie.network.anticheats.AntiCheatSafety.IAntiCheat, zombie.network.anticheats.AntiCheatSpeed.IAntiCheat)
- zombie.network.packets.hit.VehicleHitZombiePacket (implements zombie.network.anticheats.AntiCheatHitDamage.IAntiCheat, zombie.network.anticheats.AntiCheatHitShortDistance.IAntiCheat, zombie.network.anticheats.AntiCheatHitVehicle.IAntiCheat, zombie.network.anticheats.AntiCheatSpeed.IAntiCheat)
- zombie.network.packets.hit.ZombieHit (implements zombie.network.packets.hit.HitCharacter)
- zombie.network.packets.hit.ZombieHitPlayerPacket (implements zombie.network.anticheats.AntiCheatHitShortDistance.IAntiCheat, zombie.network.anticheats.AntiCheatTarget.IAntiCheat)
- zombie.network.packets.hit.ZombieHitThumpablePacket (implements zombie.network.anticheats.AntiCheatHitShortDistance.IAntiCheat, zombie.network.packets.hit.HitCharacter)
- zombie.network.packets.hit.AnimalHit (implements zombie.network.packets.hit.HitCharacter)
Interface Hierarchy
- zombie.network.packets.IDescriptor
- zombie.network.fields.INetworkPacketField
- zombie.network.packets.INetworkPacket
- zombie.network.packets.hit.HitCharacter
- zombie.network.packets.INetworkPacket
- zombie.network.fields.INetworkPacketField