Uses of Class
zombie.network.fields.hit.TracerInfo
Packages that use TracerInfo
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Uses of TracerInfo in zombie.network
Method parameters in zombie.network with type arguments of type TracerInfoModifier and TypeMethodDescriptionstatic voidGameClient.sendPlayerHit(IsoGameCharacter wielder, IsoObject target, HandWeapon weapon, boolean isCriticalHit, List<TracerInfo> tracers, List<WeaponHit> hits, boolean helmetFall) -
Uses of TracerInfo in zombie.network.packets.hit
Method parameters in zombie.network.packets.hit with type arguments of type TracerInfoModifier and TypeMethodDescriptionvoidPlayerHit.set(IsoPlayer wielder, HandWeapon weapon, boolean isCriticalHit, List<TracerInfo> tracers, int hitCount) voidPlayerHitAnimalPacket.set(IsoPlayer wielder, HandWeapon weapon, boolean isCriticalHit, List<TracerInfo> tracers, List<WeaponHit> hits, IsoAnimal target) voidPlayerHitCharacter.set(IsoPlayer wielder, HandWeapon weapon, boolean isCriticalHit, List<TracerInfo> tracers, List<WeaponHit> hits) voidPlayerHitObjectPacket.set(IsoPlayer wielder, HandWeapon weapon, boolean isCriticalHit, int hitCount, List<TracerInfo> tracers, IsoObject obj) voidPlayerHitPlayerPacket.set(IsoPlayer wielder, HandWeapon weapon, boolean isCriticalHit, List<TracerInfo> tracers, List<WeaponHit> hits, IsoPlayer target) voidPlayerHitSquarePacket.set(IsoPlayer wielder, HandWeapon weapon, boolean isCriticalHit, int hitCount, List<TracerInfo> tracers) voidPlayerHitVehiclePacket.set(IsoPlayer wielder, HandWeapon weapon, boolean isCriticalHit, int hitCount, List<TracerInfo> tracers, BaseVehicle vehicle, float damage) voidPlayerHitZombiePacket.set(IsoPlayer wielder, HandWeapon weapon, boolean isCriticalHit, List<TracerInfo> tracers, List<WeaponHit> hits, IsoZombie target, boolean helmetFall)